Develop Web VR with Three.js

Duration: 3 Days • Classroom: Physical • HRDC: Claimable

5.0 (0 Ratings)
What you'll learn
  • Participants will gain an understanding of the basics of Flutter, including how to create layouts, handle user input, manage state, and connect to APIs.
  • Ability to create custom mobile apps.
  • Participants will have Hands-on experience to apply their newly acquired knowledge and skills in a real-world context.
Course description

This 5-day training course is designed for individuals who are interested in creating immersive virtual reality (VR) experiences on the web using Three.js, a popular JavaScript library for 3D graphics. Participants will learn about VR technology, design considerations, creating 3D models and animations, building VR scenes with Three.js, and implementing VR interaction and navigation. This course is ideal for web developers, graphic designers, digital content creators, educators, and anyone interested in exploring the potential of VR technology on the web. Participants will be able to leverage the benefits of VR to create engaging and interactive experiences in various fields, such as gaming, education, e-commerce, and entertainment.

Course content
  • What is Web VR?
  • An overview of Three.js
  • Advantages of using Three.js for Web VR development
  • Installing the necessary software (e.g., Node.js, Three.js)
  • Creating a basic project structure
  • Creating a basic scene with Three.js
  • Creating 3D models with Blender
  • Importing 3D models into Three.js
  • Animating 3D models in Three.js
  • Adding controllers to the VR scene
  • Creating interactive objects in the VR scene
  • Implementing user interactions with Three.js
  • Techniques for optimizing VR performance
  • Reducing the file size of 3D models
  • Using LOD (level of detail) to optimize performance
  • Adding post-processing effects to the VR scene
  • Creating visual effects using shaders
  • Adding sound effects and music to the VR scene
  • Testing the VR scene on multiple devices
  • Debugging common issues in Web VR development
  • Performance tuning and optimization
  • Uploading a Web VR application to a hosting service
  • Configuring and publishing the Web VR application
  • Best practices for deploying a Web VR application
  • Recap of key concepts and techniques covered in the course
  • Discussion of next steps for further learning and development
This course includes:

English

3 Days

Physical Class

Certificate of Completion

HRDC Claimable

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